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    Second Call for Chapters | Digital Football Cultures | Eds. Stefan Lawrence and Garry Crawford

    The proposed focus of the book will be on a range of conceptual and theoretical issues in football, especially those that emerge from or have been exacerbated by the digital turn. Each chapter should be guided by a theoretical framework and will address at least one of the following themes: Digital football fandom; Football and social media; Football (sub)cybercultures.

    Call for Papers | “Texting, Tweeting and Playing: Sporting Mega Events in an Online Environment” | Special Issue of Online Information Review

    This 2016 Special Issue ‘Texting, Tweeting and Playing’ of Online Information Review seeks international submissions featuring case-based or empirical papers presenting new insights. Guest Editors are Dr Yair Galily, Interdisciplinary Center, Herzliya, and Dr Galen Clavio, Media School, Indiana University.

    Call for papers | “Sport and play in a digital world” | Special issue of Sport, Ethics and Philosophy

    This special issue of Sport, Ethics and Philosophy is dedicated to the main conceptual, philosophical and moral questions that are being raised by the digital developments in the context of sport and physical education. Guest editor: Ivo van Hilvoorde

    Call for Papers | 23rd EASM Conference: Sport Management in the Digital Age | 9–12 September, 2015, Dublin

    Welcome to the 23rd EASM Conference in Dublin, Ireland, from 9 to 12 September 2015. On offer is an exciting programme centred on the conference theme of Sport Management in the Digital Age. The brave new digital world poses questions about what sport is and how it is accessed.

    Call for Paper | “Digital Cultures & Young Peoples’ Lives” – Special Issue of Leisure Studies

    Young peoples everyday lives and leisure practices coalesce around digital cultures—social media, web 2.0, youtube, wearable technologies, health and fitness apps and so on. Indeed, young people are no longer considered as ‘just’ consumers or readers of leisure but as active producers/auteurs (prosumers) through opportunities brought about by social media platforms such as facebook, twitter and other emerging technologies. This...
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