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Tag: Conferences: E-sports and gaming
Call for Papers | Animation, Video Games and Virtual Experience: Sport and the Artifice of Moving Image Media | November 14–15 2017 (Call ends May 1, 2017)
The focus of the symposium is to acknowledge and discuss, but also, to move beyond the understanding of animation as ‘a cartoon’ and the assumption that sport is merely ‘live’ or ‘as broadcast’ and to properly evaluate and critique sport’s representational visualization in graphic and materially based, design-led, moving image media.
Call for Papers | Gaming Beyond the Digitial Divide: Video Games and Game Cultures of the Global South
Gaming Beyond the Digital Divide aims to bring together perspectives on video games and the cultures of the global south covering a range of disciplines, perspectives, critical methodologies, and theoretical approaches. Contributors are encouraged to submit work examining the relationship between games and culture in specific cities, countries, and/or regions of the global south.