Tag: gaming
Call of Contributions | Technology, Sport and Recreation: Physical Activity in the Digital Age, edited handbook published by Routledge | Call ends October 15, 2024
Given the rapid pace of technological advancement, scholars and practitioners in recreation and sport are continually seeking knowledge on the latest trends and their implications, and there is a need for additional material that covers the impact of new technologies on the fitness, recreation and sport industry. The book will provide both scholars and practitioners with valuable insights, making it an essential resource for staying informed and competitive in a rapidly evolving landscape, whether through academic research or practical application in the field.
Journal of Electronic Gaming and Esports, Volume 1, 2023, Issue 1
The mission of the Journal of Electronic Gaming and Esports (JEGE) is to be the leading resource for interdisciplinary, inclusive, and impactful scholarly research that will improve our collective understanding of all aspects of electronic gaming and esports. The Forum Editor’s pick from the current issue: Competitive Racing in Virtual Cycling—Is It Possible, Realistic, and Fair? by Jonas Bjärehed, Marlene Bjärehed (open access).
Call for Papers | From ‘Early Access’ and ‘Open Worlds’ to Game-Cons and Clans: The Production of Spatiality and Community in Contemporary Gaming | Graduate Workshop, Regensburg, September 14–16,...
This Graduate Workshop seeks to investigate contemporary video games as an emergent space to be considered under the auspices of Area Studies, with special consideration given to practices, memory politics, and identity negotiation. By bringing together scholars and young professionals from a wide array of disciplines, we aim to advance the dialogue concerning methodological and conceptual approaches for video games in the humanities and social sciences.
Call for Papers | Sex and Sexualities in Popular Culture: Feminist Perspectives | November 7th, 2015, Digital Cultures Research Centre, The Watershed, Bristol
This one-day symposium will open up debates and explore the nuances of sex and sexualities within popular culture and will afford a platform for postgraduate students (MA/MSc onwards) and creative practitioners exploring these areas to meet peers, share work and learn from each other.