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    Call for Papers | From ‘Early Access’ and ‘Open Worlds’ to Game-Cons and Clans: The Production of Spatiality and Community in Contemporary Gaming | Graduate Workshop, Regensburg, September 14–16,...

    This Graduate Workshop seeks to investigate contemporary video games as an emergent space to be considered under the auspices of Area Studies, with special consideration given to practices, memory politics, and identity negotiation. By bringing together scholars and young professionals from a wide array of disciplines, we aim to advance the dialogue concerning methodological and conceptual approaches for video games in the humanities and social sciences.

    Call for Papers | “Diversity and Sustainability in Electronic Gaming and Esports”, Special Issue of Journal of Electronic Gaming and Esports | Call ends March 1, 2022

    If esports and gaming strive to be an international and inclusive activity for everyone, then understanding the diversity of electronic gaming and esports and how they intersect with essential topics such as gender, identity, racism, multiculturalism, equality, accessibility, inclusion, sustainability, environmentalism, globalism (and glocalism), just to name a few, are of utmost importance. We are interested in submissions from any discipline.

    Call for Papers | “Transformations, Challenges and Potentials in Nordic Sport”, a session at the NORA 2022 Conference | Oslo, June 20–22, 2022

    The current challenges of Nordic sport organizations, including gendered discrimination, racialization, homophobia and ableism, call upon innovative research that engages with the epistemologies and ontologies of sport, sex and gender. To address such complex issues interdisciplinary discussions are especially needed. The session invites papers engaging with contemporary tensions, challenges and potentials in Nordic sport.

    Call for Papers | Frontiers Research Topic: “Esports Management: Understanding the Global Phenomenon of Esports in the Digital World” | Call ends December 31, 2021

    Esports, also known as organized competitive gaming, has evolved from an underground culture into a mainstream industry worth billions of dollars today. The goal of this Research Topic is to collect manuscripts that investigate broader facets of esports to advance our current knowledge in both theory and practice of esports. Manuscripts of all methodological approaches including conceptual papers will be considered for publication. Inter-disciplinary research is encouraged.

    Call for Chapter Proposals | Social Issues in Esports, to be published with Routledge. Call ends September 27, 2021

    The editor of this anthology invites previously unpublished papers on social issues in esports. The book is signed for publication with Routledge and already includes 14 chapters organised in four thematic parts: 1) Integrity issues, 2) Physical and mental health, 3) Gender, ethnicity, and social inequality, 4) Ethics and policy. The editor is seeking proposals for chapters that may add to the themes included in this collection.

    Open Call for Papers | Annals of Esports Research | New open access journal published through Harrisburg University of Science and Technology

    AER publishes innovative original research, opinion, and educational information related to Esports. All disciplines and approaches to understanding Esports are encouraged, with special interest in the health, performance and experience, and well-being of players, fans, and coaches. Our goal is to advance academic and industry discussions and research in Esports. We welcome empirical, conceptual, and qualitative research and industry driven manuscripts. AER is an open access journal published through Harrisburg University of Science and Technology.

    Sport Scholar Profile | Mads Skauge, Nord University

    Mads Skauge is a PhD candidate in sociology at Nord University (Bodø). His doctoral thesis deals with social inequality in Norwegian youth participation and activity in organized sports and at commercial gyms. His research interests and fields of expertise are mainly within sports sociology, social inequality, youth, sports, fitness, public health, sports politics, e-sports, talent selection, football and quantitative methods.
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