Tag: e-sport
Call for Papers | “Football and Digitalisation”, Special Issue of Zeitschrift für Fußball und Gesellschaft (FuG). Call ends March 31, 2024
Digitalisation is a megatrend that brings about extensive changes in many areas of society. In general, one can speak of digitalisation “when an analogue service is replaced in whole or in part by a service in a digital model that can be managed by a computer”. Not only do established phenomena affect the field of football, but completely new phenomena are also developing in this domain. This special issue aims to develop a more comprehensive understanding of digitalisation in football, taking a multi- and interdisciplinary approach.
Seminarier: Esporten i samhället | Blackbox, DLC, Högskolan i Halmstad, den 4 oktober 2019
En grupp forskare på Högskolan i Halmstad håller på att skapa en plattform för e-sport och högre utbildning. Ett steg i detta är en serie seminarier om Esport, utbildning/forskning, näringsliv och föreningsliv. Därefter följer ett stort event/LAN som heter LevelUp. Kolla på finalerna i gymnasieligan och andra kändismatcher samtidigt som du får ta del av ovärderlig kunskap från forskare som visar hur du kan bli bättre på e-sport.
Call for Papers | “The emergence of e-sports: Challenges and Opportunities” | Special issue of Sport, Ethics, and Philosophy. Call ends 2017-07-18
This special issue of Sport, Ethics, and Philosophy is dedicated to the main conceptual, philosophical, moral and legal questions that are being raised by the development of e-sports in the context of sport and physical education. We invite scholars to submit papers for this special issue.
Call for Papers | Inaugural Workshop on the Philosophy of Games | Salt Lake City, Oct. 14–15, 2016
This workshop aims to unite the various strands of work on the philosophy of games. Furthermore, the workshop aims to unite the discussion of the many forms of games, including videogames, sports, board games, card games, role playing games, and more.
Call for Papers | Sociology of Video Gaming in the World | ISA 2016, Vienna, Austria
Video games are today depicted as an evident leisure activity. Yet, the legitimization of this hobby has undertaken a chaotic track. Playing video games has, in fact, transformed from a marginal and isolated activity to a global and mainstream pastime.
Call for papers | “Sport and play in a digital world” | Special issue of Sport, Ethics and Philosophy
This special issue of Sport, Ethics and Philosophy is dedicated to the main conceptual, philosophical and moral questions that are being raised by the digital developments in the context of sport and physical education. Guest editor: Ivo van Hilvoorde